Wednesday, July 13, 2005

Interaction Design

Some applications make perfect sense to the developer, but not to the end user. Are you thinking of your GUIs in terms of what the developer needs, what the application needs, or what the user needs? In this installment of "Interaction Happens," Jonathan Simon shows how to "think holistically" about your GUI.
rating comment: Very interesting article, which gives some nice ideas of polishing your user interface. I really like the "Message Bubble" example, which is a nice alternative to a normal dialog.

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